A downloadable game for Android

Ice & Fire - cold & hot, slow and fast, moving and standing, and so on! That is how this experimental VR game can be described.

There is no enemy, no sound just bass mechanic and a little bit of something extra for does who can get to the end.

This project is a submission for VR Super Jam, which I attended by my self and this project is the last 3-day work result.

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Gameplay principles.
- To do something, move, open doors, and more will cost you “Action Points”.
- To get “Action Points” you need to throw DICE.
- How "Dice" lands, determines your “Action Points” count. You can receive one, three, or none. If you receive none, you throw "Dice" again!
- One point means one action that you can do.
- Movement is limited.

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Interaction

- only with LEFT Controller. The RIGHT Controller is to throw "Dice".
- LEFT Controller + Index finger -> open the door and for skipping info window
- LEFT Controller + X Button + pointing -> to choose the next platform, for movement around.

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About development:
90% of code and 3D models are created in the last 3 days by myself.
10% I used Unity ProBuilder to shape out level, Oculus Interaction Kit, and Outline Asset from Unity Store.

Game created in Unity (C#) and is playable on Oculus Quest (1/2) device only. Tested and played only on Quest2 device.


Download

Download
iceandfier_vr_opposites_jam_2021.apk 52 MB

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